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Torchlight 2 - Update 1 [RELOADED] (2012) PC
07.10.2012, 11:44 | |
Игра: Torchlight II Версия: Update 1 Релиз-группа: RELOADED Защита: Steam Changelog STABILITY *Fixed a potential crash bug when applying affixes and effects in certain circumstances *Fixed rare crash when turning in quest in the Undercurrents. *Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can't cause the game to crash on load) SKILLS *Fix for Berserker geyser proc showing up as a mappable skill. *Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting. *'Resist Slow' affix fixed. *Proc affixes scale better with player level. *Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks. *Fix for mistriggering when chaining two skills together when there is an early hit-frame. *Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill. *Fixed bug with 'Poison Burst' procs (they should properly engage at more distant ranges). *Fix for potential issue when units would queue removed/unavailable skills. *Fix for having more than 100% reduction to charge decay or a negative flat charge decay. PERFORMANCE *Made significant optimizations to particle collisions. SYSTEMS *Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data. *Fix for bug where rapid clicks could misspend stat points. *Removed access to console commands in multiplayer games. *The game's login dialog now correctly allows passwords up to 64 characters long. *Removed display of other users' IP addresses in multiplayer games. *Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client. *Removed logging for achievements to potentially reduce some FPS drops for some users. LEVELS/SCRIPTING *Tweaks to various areas to prevent units from getting stuck. *Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors. *Fixes to some level scripting logic in the Frosted Hills. *Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world. *Implemented a few specific boss room pathing fixes. ACHIEVEMENTS *Fixed friends list based achievements. *Spell-learning achievements now don't incorrectly trigger based on other players. MINOR *Fixed several typos. *Improvements to journal tooltips
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